Tagged Questions
6
votes
3answers
585 views
What is the best way to render a 2d game map?
I know efficiency is key in game programming and I've had some experiences with rendering a "map" earlier but probably not in the best of ways.
For a 2D TopDown game: (simply render the ...
0
votes
1answer
298 views
Isometric drawing “Not Tile Stuff” on isometric map?
So I got my isometric renderer working, it can draw diamond or jagged maps...Then I want to move on...How do I draw characters/objects on it in a optimal way?
What Im doing now, as one can imagine, ...
4
votes
2answers
575 views
Drawing territories border in 2d map
I'm programming a little web strategy game. In the country map I pretend to display each country with a national color. The issue is how to render the borders in a simple and efficient way. Right now ...
6
votes
2answers
805 views
Is frustum culling necessary in a Flash/AS3 game?
I'm making a 2D game where the map will be scrolled frequently, and only a small part of it will be visible at any time.
Which implementation would run faster?
The naive way: Make the map a single
...