I've been messing around with HTML5 for quite some time now but this is something that I guess I haven't figured out how to handle well yet. I'm sure there's an extremely easy solution and I just ...
Here's the problem: A player starts the game in the 0 coordinate (x=0,y=0). When the user clicks on the screen, it returns the coordinates of the destination. Now the player has to move from its ...
Animal Crossing has a unique way of scrolling the world map: When the character moves down, the the world rolls around and over at the top, like it's stuck to a cardboard tube: This video shows how ...