Tagged Questions
4
votes
1answer
511 views
Island Generation Library
Can anyone recommend a tile map generator (written in Java is a plus), where one can control some land types? For example: islands, large continents, singe large continent, archipelago, etc.
I've ...
5
votes
1answer
2k views
Generate islands/continents with simplex noise
Managed to get something like this using a simplexnoise port i made from the original javacode to php:
Used some tips from other post:
Understanding Perlin Noise
basically, lowered the frequency ...
2
votes
1answer
348 views
Help me to fine tune my diamond-square algorithm
Check this map i generated:
I seeded a sine wave to act as a mountain range. The lower portion of the sine wave looks fine, but the upper side is thin, the algorithm did not do its magic there ...
4
votes
1answer
379 views
Heightmap generation
I want to implement something like this to create a heightmap: 'Place a group of coordinates evenly across a map, and give them height values within a certain range. Repeatedly create coordinates ...
4
votes
4answers
697 views
How would I go about implementing a globe-like “ballish” map?
I am new to 3D development and I have this idea of having the game world like our globe is - a ball. So, there would be no corners in the map and the game is top-down RTS game. I would like the camera ...
4
votes
2answers
1k views
Control diamond square algorithm to generate islands/pangea
I generated a height map with the diamond square algorithm. The thing is i do not manage to create islands, this is, restrict the height other than water level range to a certain value in the center ...