3
votes
3answers
274 views

Game Map Implementation

I want to know how I can create a virtual town or city (like skyrim towns or gta4 liberty city) Should I create something on paper and copy coordinates? (Building1 floor corner coordinates are these, ...
6
votes
3answers
977 views

What is the best way to render a 2d game map?

I know efficiency is key in game programming and I've had some experiences with rendering a "map" earlier but probably not in the best of ways. For a 2D TopDown game: (simply render the ...
1
vote
2answers
567 views

How to implement a birds eye view of 2D Grid Map using Android

I'm a true beginner with using the android platform and I'm having difficulties on implementing a 2D grid system for a tower defense type game. Where I can place towers on a specific tile and enemies ...
0
votes
4answers
432 views

How can I know how big my game “world” should be?

here is the world map (randomly generated) for a game I'm making: The green rectangle corresponds to the size of one screen. Each pixel represents 3x3 tiles in my game, this makes the whole map be ...
0
votes
2answers
873 views

How to make a video game map that can be used by Android?

I am interested in developing games for the Android OS. I have played Replica Island and I have browsed over the source. I found that the levels/maps were in a .bin format. I could execute them ...
12
votes
4answers
13k views

Best Way to Create A Map for a 2D Game?

I apologize for the subjective "best" keyword. My friend and I have started creation of a 2D adventure game. It will be top-down in the style of pokemon or zelda (just the perspective). We have been ...
56
votes
19answers
8k views

Level Design Tips [closed]

What are some pitfalls or pieces of good advice when designing levels or maps for a (presumeably 3D but not necessarily) game?