I am an experienced PC/mobile app developer trying to build an iPad app but I don't have access to a physical device. I have a PC and an Android phone (whatever good that is!) The app is essentially ...
I want to make an editor on iOS which will record touch positions into a file. That file (in the .plist format) will eventually be used for positions in my Mac connect-the-dots game. Can I save one ...
is there a GLSL editor for the mac? I need it for iOS OpenGLES2 shader. How do you best debug shader? Regards