I'm currently working on a project in C#/XNA, however I'm planning to migrate this to MonoGame so that it can go onto more platforms. The problem is that I am currently using a lot of Lua, and for ...
I am looking for a method to script the creation of entities (arrays of components) for delivery through my entity factory, i.e scripted creation of .net objects. I have looked into Lua but it seems ...
I am reading a book on Game Development in which they show you how to make scripts for your game in Lua. They program Lua and use it from C++, but I was wondering if there is a library or API to use ...