I'm working on a falling blocks type of game with triangular pieces. I'm using a SpriteBatch to accumulate and remember the pieces and their locations. The problem is that when I rotate a scaled ...
I am new to game development and I was trying to build a turret model, and control it through lua script in shiva3d. I can rotate it around the y axis which is no problem, but when it comes to ...
I am using PGELua for the PlaystationPortable. I would just like to know how to make a 2D sprite move in the direction that the sprite is facing. When the sprite is blitted to the screen it should ...