I'm new to lua and I'm wondering, is it efficient to use lua to store game data (such as monster's description, spells). My problem is, when I try to create a monster object every second, I have to ...
I'm looking for an engine that constructs it's entities using Lua or other scripting language. This is in order to find inspiration and do it in my own engine as well. I know that Cryengine does use ...