So I'm using a SpriteBatch to keep up with lots of small pieces for a falling-piece puzzle game. I have an array of Quads (for different color blocks), and they are randomly added to the ...
Making a simple game in Love 2D framework where if I click on an object then it disappears. Do I check to see if I've clicked the enemy inside a function in the enemy object? Or just in my main.lua? ...
Help with Collision of spawned object(postion fixed) with objects that there are translating on screen
Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below ...