0
votes
1answer
91 views

Run Love2D on iphone and android

I have a game developed in lua using love 2d, and now i want to run it in ios/android. Is there any porting or way available to do that. Thanks.
0
votes
1answer
52 views

Phone crash when try to use vibration on Android

Im developing an app that when you click a button the phone has to vibrate, the issue is that the phone just chashes. Saing that I need permitions to vibrate. I've already set this permition in the ...
0
votes
0answers
66 views

Gideros Repeating and Clipping Background

I want to have a background with a repeating x-axis, that can be moved horizontally. What I have so far: local background = Texture.new("parallax01.png", true, {wrap = Texture.REPEAT}) local shape = ...
4
votes
1answer
784 views

Lua or C++ in Cococ2d-x

I am going to use Cocos2d-x to make a game for Android and ios, but my question is, do I use the Lua integration or only c++, I see Lua useful here because the compilation thing. Or do I use only Lua ...
29
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6answers
8k views

Should I be using Lua for game logic on mobile devices?

As above really, I'm writing an android based game in my spare time (android because it's free and I've no real aspirations to do anything commercial). The game logic comes from a very typical ...