I'm currently modeling my game characters in Blender. I'm not sure at what point does my low-poly character model need to have detail added so that the normal maps can be generated, for example, get ...
I have a model with more than 500.000 polygons and I want to speed up the drawing process in my game. So I decided to use a lowpoly model and normal mapping, but found no software to get a lowpoly ...
I have diamond-shaped polygonal bullets. There are lots of them on the screen. I did not want to create a vertex array for each, so I packed them into a single vertex array and they're all drawn at ...
I am new to unity3d, i want to create a 3d game i have a team of 3d designers and programmers. My question which software should we use for modelling, texture making and advanced lighting for mobile ...
What would a realistic poly count target range be for NPC and player models in a 3D MMO that will be released in 2 years? What about poly count target range for the entire camera view (environment, ...
When is it considered high-poly?
I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to ...
The biggest problem for me as a game programmer (who isn't also an artist) is getting good quality 3D models. I have checked out some of the 3D model market places like The 3D Studio and Top 3D Models ...