I've already had some experiences about the work of 2 dimensional square-based playfields and moving a player on them. Though, when a square has multiple pixel sizes, and player moves e.g. 1 pixel per ...
Question How do you implement a camera with pan/zoom/rotation for a 2d game? Is it acceptable to multiply together a series of transformation matrixes to generate a final transformation matrix that ...
Recently I have returned to my childhood hobby (programming games) and found it quite enjoyable. I've been tinkering with PyGame (for Python) for a few months, made a couple of projects for ...