0
votes
2answers
146 views

Smooth moving on tile-based map, how to fix simple collisions?

I've already had some experiences about the work of 2 dimensional square-based playfields and moving a player on them. Though, when a square has multiple pixel sizes, and player moves e.g. 1 pixel per ...
2
votes
1answer
148 views

Generating transformation matrix for 2D camera with pan/zoom/rotate

Question How do you implement a camera with pan/zoom/rotation for a 2d game? Is it acceptable to multiply together a series of transformation matrixes to generate a final transformation matrix that ...
7
votes
4answers
8k views

Which language and tools should I choose for creating 2D games? [closed]

Recently I have returned to my childhood hobby (programming games) and found it quite enjoyable. I've been tinkering with PyGame (for Python) for a few months, made a couple of projects for ...