I have a really hard time here figuring out the error in my program. My code only works in 2 rectangles but if I increment number of rectangle, stricken of movement, don't work at all, such as, when ...
Is it possible to have concurrent collision detection where every entity acts at exactly the same time?
There are many algorithms that can be used for collision detection. In many cases we check for an overlap in coordinates of an entity. If we make a triangle a,b and c. We have 2 entities at a and b ...