I am currently working on the 2D Bouncing ball physics that bounces the ball up and down. The physics behaviour works fine but at the end the velocity keep +3 then 0 non-stop even the ball has stopped ...
Currently in my game I handle the logic (collisions, movement) using pixels but I find it very limiting espiecially when thinking about variable speed. For example Box2D requires you to use ...
I have a game that I am currently working on and I have a problem. What would a ball look like when it makes itself bounce. Say, for example that the ball had its own "inner power", was made out of ...