Hello I'm a web developer and recently I started reading about game development. I followed some tutorials regarding c++ and openGL (whatever I could find online because as you know not many up to ...
I'm trying to make a tile-world adventure game on iOS similar to Zelda Link to the Past on SNES, and one issue I've run into is having my camera move beyond walls revealing the rooms on the other ...
I'm new to games programming and am wondering what tactics games use to pre-load entity and map data. Will a game initialise with the fundamental map data stored in memory?