Questions about game development on Linux operating system, for Linux or any other OS.

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56 views

SDL2 linux fullscreen issue at lower-than-desktop resolution

Having a problem trying to get proper fullscreen in linux. I'm using 1440x900 on desktop. When i set SDL to use 1280x720 as fullscreen, it does change screen resolution. But if i drag the mouse ...
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1answer
111 views

OpenGL Applications Bring computer to halt

Whenever I run any application that utilizes the OpenGL interface, my entire computer comes to a halt, but it doesn't do this when it utilizes the DirectX interface. I run both Linux (Ubuntu 15.10) ...
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0answers
84 views

How can I record voice through using Kinect camera as the microphone?

Originally I intend to use kinect camera as the device for voice communication. But at least now I want to use it as the input device for recording a voice and play that voice in the same pc. How can ...
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0answers
25 views

Unreal Engine Ubuntu: Failed to import video, unknown file extension

I've been reading tutorials and guides on getting video file playback in Unreal. I have media player materials created and textures. I'm having issues importing video files to Content/Movies directory....
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0answers
296 views

GLX/X11 Changing the rendering resolution

I have made a simple application that creates a window with an OpenGL 4.2 context and takes user input. I have implemented making the window go fullscreen with XRandR and can change the display ...
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0answers
18 views

Can't alt tab back to SDL2 window with SDL_WINDOW_FULLSCREEN_DESKTOP flag set in Ubuntu

Good evening. I'm trying to build a fullscreen borderless game to run on Ubuntu using SDL2. I'm currently at a loss as to why I can't ALT+TAB back into my SDL2 program after I switch out of it. The ...
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0answers
21 views

Why does LWJGL's CLPlatforms interface return null, and how can I change this?

I'm running Jeff Heaton's OpenCL example from https://github.com/jeffheaton/opencl-hello-world ; in hopes of using the information for terrain generation for another Java program later. I'm also ...
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0answers
93 views

Monogame Vertex Shader Hassle

I'm currently creating a game in Monogame 3.4. I've written a relatively simple pixel shader in HLSL which works perfectly fine under Windows DX. When I use the same shader under Linux (OpenGL), ...
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31 views

Packaging JARs for Linux

I realise that this question exists but the answer doesn't explain how to create DEB packages and whether they're suitable. I'd like to package my Java 8 game for Linux. Most people don't have Java 8 ...
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0answers
46 views

Unity3d impossible to open / create project

i'm experience some trouble with the linux build of Unity3d. I suspect that my Nvidia driver give me some conflict, but i'm really not sure of this, so i'm asking: this is the error that i get in ...
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0answers
54 views

Ogre3d Code:Blocks Linux

I want to create a Ogre3d project at CodeBlocks at Linux. But the tutorial from OgreWiki doesn't show how to do it, it only shows how to compile Ogre3D at Linux. So anybody created project at Linux ...
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17 views

JavaX Package - GNU/Linux

When I run my JAR in GNU/Linux (Linux Mint), the following stack trace is returned. Exception in thread "main" java.lang.NoClassDefFoundError: javax/vecmath/Tuple3f at my.class.path.main(MyClass....