Im trying to implement basic lighting in Opengl 3+ (a sun) with this tutorial : http://www.mbsoftworks.sk/index.php?page=tutorials&series=1&tutorial=11 Im building a basic terrain and its ...
Im trying to set up directional lighting in the fragment shader. So the direction of my light moves with the camera position. #version 150 core uniform sampler2D diffuseTex; ...
I'm looking at the Ogre 3D library and I'm browsing through some examples / tutorials. My question is about terrain. There are a few examples showing how great the terrain system is, but I think that ...