0
votes
1answer
99 views

Center directional light shadow to the cameras eye

I'm currently drawing my directional light shadow using this view and projection: XMFLOAT3 dir((float)pitch, (float)yaw, (float)roll); XMFLOAT3 center(0.0f, 0.0f, 0.0f); XMVECTOR lightDir = ...
2
votes
1answer
137 views

front and back face detection

I am trying to implement a dynamic shadow system for a 2d game using this tutorial : ...