Deals with legal permission to use/represent a specific entity. It can reference the appearance of a brand or software related permissions.

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18
votes
2answers
4k views

How does one buy the rights for a game?

Let's take some old popular at a time but abandoned game: WorldRacing/HiOctane/Constructor/any other. Say I with a team want to revitalize said game and bring it to year 2011 without major changes and ...
1
vote
3answers
249 views

Term for a game that used to cost money but is now a public license

What is the term for that? A game that used to cost money but is so old that it is now available for free (though not always open-sourced). Also, does anyone know where I can find a list of such ...
3
votes
2answers
186 views

'Unblock' / 'Yellow Out' game questions

I would very much like to build a game that is known as 'Unblock' or 'Yellow Out'. It is a puzzle game in which the task is to move a car out of a parking space by moving other cars in certain ...
-6
votes
1answer
1k views

What are reasons for Unity3D's owners to force rich guys buying Pro version?

Well, I have to say that Unity is a really nice thing that can save one a dozen of hours on coding (letting instantly work on gameplay). But what's the idea of forcing (EULA) any party, which made ...
3
votes
4answers
642 views

What revenue models can I use for a non-commercial game [closed]

I don't have any budget to buy commercial licenses but the libraries I use offer non-commercial free licenses. How far can I go in regard to monetizing my game without it being considered commercial ...
6
votes
3answers
545 views

Is it OK to release the source code for your own Xbox Live indie game?

Between not being sure how to phrase my question for Google and not being a lawyer, I thought it might be easier to ask you guys. Specifically, I want to know if it's OK to sell an Xbox Live indie ...
21
votes
6answers
4k views

Do you need a license for weapon models?

When creating your own model for a weapon, say the M4 carbine, and using the model in your game. Do you need a license to use it commercially? I know that racing games like GT5 has a license for each ...
2
votes
1answer
504 views

Understanding the Microsoft Permissive License

I want to use certain parts of the Game State Management Example in a game I'm making, but I'm not sure how to do this legally. It says in the license that I'm supposed to include a copy of the ...
0
votes
1answer
133 views

Licensing Theme Music from other games

As part of my game, I thought it would be fun to make a hidden level that pays tribute to Mario Bros (one of the earliest games I ever played). It would be themed in that way with 8-bit graphics and ...
3
votes
3answers
266 views

How to license outsourced game-content?

Which license / type of contract is normally used by independent-developer, when they outsource something like graphics / sound work for their games? Is there something like an template floating ...
7
votes
4answers
24k views

Free to use resources for 2d platformer Sprites [closed]

I've looked at a couple other questions about Sprites but most seem to apply to Isometric or RPG related sprites. So I'm wondering if there is a decent place for 2D side scrolling plat-former type ...
10
votes
4answers
521 views

Does using an licensed game engine prevent you from open sourcing a defunct work?

I'm curious as my previous company is asking us (people who developed the game) on what to do to the game since it's no longer financially viable. My suggestion was to open source it so people can ...
7
votes
3answers
369 views

What happens to a license if both the publisher and the developer are bankrupt?

Is one allowed to make a similar game or even a sequel which would usually require obtaining a license? Who keeps the license in the end, i.e. who is to be asked for permission in such cases?
13
votes
5answers
2k views

Where can I find fonts which I can distribute with an open source game?

I want to be able to release my game as open source, and I need to be able to distribute font files with my game. Where can I find fonts which I can use in this way, and what font licenses should I be ...
5
votes
3answers
463 views

What's the right way to re-use open source game assets?

This is a hypothetical question, but one I always wanted to know about. Suppose I wanted to create a game in the same fantasy style as Battle for Wesnoth. Having no arts skills myself, I could write ...