Language: C# w/ XNA Framework Relevant and Hopefully Helpful Background Info: I am making a library using the XNA framework for games I make with XNA. The Library has a folder(Namespace) dedication ...
I have an XNA library that uses several custom effects. These effects need to be accessed by: A content pipeline project (models are built with the effect) and Projects that use my game library ...
What are some good recommendations? I have a vertex buffer and indices and I want to be able to detect collision between it and a bounding box or another object.