3
votes
2answers
219 views

Is there any reason why there isn't a cross-platform implementation of DirectX?

Similar to how Mono can compile C# to various platforms, why isn't there an API that conforms to DirectX's specifications but can produce binaries for all platforms? I understand that there is OpenGL ...
0
votes
1answer
347 views

c++ most used libraries [closed]

I'm trying to find out whether or not I want to switch from Java to c++ for my OpenGL game programming. I now have setup a test project in VS 11 professional, with GLUT. I created my windows with ...
0
votes
1answer
88 views

What input and window handler should I learn for complement OpenGL? [closed]

I have a good base in C++ programming and I did some 2D games using SDL. Now I want to start making 3D games, but as much as posible, I want to learn following the standars of the profesional ...
0
votes
1answer
500 views

Exit() redefinition while using Opengl

I am using Visual C++ 2010 and I get the following errors: 1>d:\visual c++\vc\include\stdlib.h(353): error C2381: 'exit' : redefinition; __declspec(noreturn) differs ...
1
vote
1answer
1k views

Can I mix OpenGL and swing?

I'm working on a small game library for me and some people I know that just handles the window and nothing special that we weren't gonna use. I know how to use OpenGL and stuff I just don't like ...
0
votes
2answers
1k views

Is there an alternative to SDL 1.3 for a C++ game that should run on iOS and Android?

I've used SDL for many desktop games, always as the cross-platform glue for: Creating a window Processing input Rendering images Rendering fonts Playing sounds/music It has never disappointed me ...
0
votes
2answers
253 views

3D Camera manager tool – is there any?

Are there some libraries or example codes, of a camera manager – a tool, that would move camera using some smooth lines (bsplines or similar)? So basically I request an animation to move to a new ...
5
votes
3answers
731 views

Can anyone recommend a 3D model viewer with shading?

I am looking for a simple real-time OpenGL based render engine to show a 3D model on screen. I prefer using 3DS Max's 'shader' materials (real-time materials) for editing. Do you know any good ...
0
votes
2answers
3k views

Visual Studio 2010 C++ & OpenGL project cannot detect .lib files [closed]

So I'm trying to start a C++, OpenGL project on Visual Studio 2010, and I have put glut.h and glut32.dll in the project directory, along with the glut.dll and glut32.lib files in a folder named "glut" ...
6
votes
1answer
2k views

Which c/c++ model animation library for OpenGL [closed]

I'm fairly new to game development, played around with xna before and just learning OpenGL & c now and I'm interested to know which c/c++ based model animation libraries are out there and which ...