Similar to how Mono can compile C# to various platforms, why isn't there an API that conforms to DirectX's specifications but can produce binaries for all platforms? I understand that there is OpenGL ...
I am making a 2D graphics library in Python designed to make 2D easy and fast. Internally it uses OpenGL. The library does cover a bit more then a graphics library, it also includes windowing and ...
I'm making a game and want to use vector graphics. I started re-coding it using Cairo and the performance is horrific. So, I'm looking for a different library. It needs to be for C++ and ...