1
vote
1answer
361 views

Using Unity 3D in LibGDX

Is it possible to use Unity 3D engine with LibGDX when making Android game apps? Is it also possibly used for making 2D games using Unity 3D and LibGDX? I would like to know if it's possibly ...
1
vote
0answers
286 views

Gluing libraries together into a 3D engine [closed]

As I read about people wanting to write their own 3d engine from scratch and people recommending using existing engines, it occurred to me that a middle-ground exists between developing your own ...
0
votes
1answer
445 views

What is the difference between an API, Framework, IDE, and Game Engine?

I am just starting out trying to learn to develop games. At first I thought c++ and Opengl were the tools a beginner would start out to make a game, but quickly found out the Opengl was just a API for ...
9
votes
5answers
545 views

What to consider when evaluating libraries/engines for making a game?

I'm going to make a game, but I've noticed that there are a lot of game engines/libraries/frameworks available out there, and I'm having a little trouble deciding which one I want to use. I'm already ...
0
votes
2answers
300 views

What java library/framework for a game with baldurs gate like grapics? [closed]

I really would like to create my own small rpg. It could probably look as simple like baldurs gate. So without fancy 3D stuff. As language I want to use java (or scala, I thinking about it - the good ...
1
vote
1answer
2k views

Which all are the best Android 2D Java based gaming libraries / frameworks? [duplicate]

Possible Duplicate: Are there any 2D gaming libraries/frameworks/engines for Android? Which all are the best and top using open source java 2D Gaming libraries for Android?I had already ...
1
vote
1answer
2k views

Is there any JavaScript game library good for mobile gaming?

I do not know how should I ask this question. I am a very new in this field. I want to learn game development. I want to learn it for Android and iPhone game development. That's why i was looking for ...
2
votes
0answers
159 views

Problems loading Hilva tutorials [closed]

I'm a newcomer to XNA, and I'm evaluating some libraries. The Hilva Graphics Engine looks interesting, and I'm trying to run their tutorials. However, all of them give me errors. For example, if I ...
10
votes
5answers
4k views

Developing for iOS on Linux

I am looking for an engine or library to develop a game for iOS on Linux. High level, low level, GUI, no GUI, does not matter too much. I am really looking for anything. I'm not actually talking ...
1
vote
2answers
2k views

What are C++ libraries? [closed]

I am a total beginner in C++ and programming generaly. I have watched a couple hours of C++ tutorials and read a lot about it (Can anyone recommend some tutorials?), but what I've come across and ...
13
votes
6answers
7k views

Where do I begin if I want to write a C++ 2d game? [closed]

Clarification: I'm not asking for the best place to start. I'm just asking for a place to start. I am a C# web developer and I want to expand my skillset and have some fun while doing it. I know some ...
7
votes
2answers
2k views

Character Animation Library

I am looking for character animation library which can be included in my game engine. I prefer FOSS but, paid is good if it's price is reasonable. So, far what Ive found is Cal3d.But it looks dead. ...
2
votes
5answers
713 views

What libraries/engines should I use? [closed]

I have some pretty decent general programming skills and elementary C/C++ skills. I am a complete noob in game/graphics programming and I would like to start. I want to gradually learn, starting off ...
15
votes
7answers
3k views

What scripting language would you recommend for a C++ game project? [closed]

By scripting here I mean not just putting config data in a script, but scripting parts of the project like some class methods, test specific game loop, etc. This would be not just to accelerate ...
8
votes
6answers
1k views

Game Engine framework or library [closed]

I'm on the planning stages for an internal game engine I am about to start creating, which will be used for all my games going forward. But I'm struggling a bit with how it should be built. The ...
7
votes
4answers
606 views

Are there any dedicated rules/scoring libraries/frameworks/engines? [closed]

Note that this is not about graphics/physics/2D/3D/etc.! Rather I'd like to know whether there are dedicated solutions available for implementing custom rules/scoring on top of an existing framework, ...
39
votes
9answers
35k views

Easy to use cross-platform 3D engines for C++ game development? [closed]

I want to try my hand at writing a 3D game. However I don't want to start at such a low level of drawing individual triangles and writing my own 3D object loader and so on. I've heard of things like ...