3
votes
1answer
123 views

What are the performance and size tradeoffs of Eigen::Transform versus Eigen::Matrix4f?

We finished migrating from DirectXMath to the Eigen math libraries for our 3D-Game Engine last week for portability reasons. After implementing transformations with matrices as we know them, we found ...
4
votes
4answers
318 views

What should be taken into consideration when choosing a math library for games?

I'm currently selecting a C++ math library to use for a project. There are several questions here and on SO concerning the 'best' library available and many answers with different suggestions, but I ...
6
votes
3answers
520 views

Abstracting multiple math libraries with C++

I would like to create some level of abstraction above math in my code. I mean I don't want to be dependant on the implementation of math operations or even on class names, which are provided by some ...
7
votes
5answers
6k views

SIMD C++ library

I've use Visual Studio with the DirectX XNA math library. Now, I use the GNU compiler collection. Can anyone advise a SIMD math library with a good documentation?