Tagged Questions
2
votes
0answers
71 views
Libgdx sprite rotation (image quality)
This one is probably really simple but I didn't find a solution.
I'm trying to create a widget (speedometer) with libgdx.
For the arrows I'm using the setRotation() function.
But when the image is ...
0
votes
3answers
119 views
How can SpriteBatch use a single texture/asset as multiple independent objects/instances
I'm using LibGDX to create a game, but I'm encountering a problem with SpriteBatch. Whenever two objects that use the same image for their sprite come onto the screen, the new object replaces the old ...
1
vote
1answer
292 views
Repeat texture in a scrolling game
The bottom region of the screen is filled by a repeated texture:
grassTexture = new Texture(Gdx.files.internal("images/grass.png"));
grassTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
...
1
vote
1answer
226 views
Edge flicker when moving Camera (2D)
I have a Orthographic camera. I have a fixed landscape texture and a texture for a moveable object.
If the object moves to the right the camera will also move with the object.
When I also draw an ...
4
votes
1answer
1k views
Repeat texture in libgdx
How to fill region with repeated texture? Now I'm using next method:
spriteBatch.begin();
final int tWidth = texture.getWidth();
final int tHeight = texture.getHeight();
for (int i = 0; i < ...
4
votes
4answers
2k views
Why do I get this file loading exception when trying to draw sprites with libgdx?
I'm having trouble with the "Drawing Images" section on the libgdx tutorial. I set up the documents completely and I typed the code as follows:
public class Game implements ApplicationListener {
...