I'm working on an android game that will have a "world map" for selecting which level to play. Some examples of other games that implement what I'm trying to do are: Angry Birds, Kingdom Rush, and ...
I'm working on a 3D shooter game using LibGDX and was winding how I would go about building levels that I could import into my game easily. I'm using Blender as my modeling software and I've heard of ...
I'm building a game in Flash similar to the structure of Angry Birds or Cut the Rope (where there are a number of "rooms" and unique levels created within each "room"). The user gets through the game ...