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7
votes
3answers
894 views

Generate levels in real-time with the Procedural CityEngine

Has anyone used the Procedural CityEngine to generate levels in real-time? It seems to get used in production or pre-production due to its sizable overhead, but has anyone tweaked it to run in ...
10
votes
8answers
1k views

Best solution for “level string”?

I have a game that generates a random level map at the start of the level. I want to implement some way to save and load the level. I was thinking maybe XML would be a good option for saving all the ...
4
votes
1answer
344 views

3d level creation for small teams

What sort of tools and techniques are available out there for 3D level creation? In particular for small teams where you might not have the time and resources to make your level creation tools from ...
56
votes
19answers
9k views

Level Design Tips [closed]

What are some pitfalls or pieces of good advice when designing levels or maps for a (presumeably 3D but not necessarily) game?