In many games you raise a level when you reach a certain score, and later levels are harder to reach than in the beginning. I am suspecting that it is some sort of exponential function that is used ...
I'm in the middle of an encounter system for an XNA RPG. The idea is, you walk around a dungeon, and certain tiles are makred as RandomBattleTiles, and you have an area in the map defining what ...
I recently started to create a sidescroller game, for learning purposes. While creating several levels for it, i stumbled upon the question, how to implement these levels into my game. I made (and i ...
I have a game that generates a random level map at the start of the level. I want to implement some way to save and load the level. I was thinking maybe XML would be a good option for saving all the ...