The creation and layout of the individual rooms/stages/sections in which the game takes place in.

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Need ideas on how to give my levels structure

I am making an iOS game for a project at school. It is going to be a tiny bit like Fruit Ninja, as in it will have different things on the screen, and when you hit them, they die, and you get points. ...
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251 views

Creating a level editor event system

I'm designing a level editor for game, and I'm trying to create sort of an 'event' system so I can chain together things. If anyone has used RPG Maker, I'm trying to do similar to their system. Right ...
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177 views

How is the level designing done in the Entanglement game?

I'd like to know how The Entanglement Game's levels have been designed. Basically the game is all hexagon tiles which contains 'tangled cords' which can be rotated by the user. The user has to tangle ...
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319 views

How Are Blocks Generated in Minecraft?

So I have an understanding of Minecraft world dimensions from this very helpful gaming.SE post. A key point in this Notchism is the following, "Terrain is generated, saved and loaded, and (kind ...
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158 views

Golf Course 3D Environment

I'm completely new to the world of 3D and have set myself a challenge of creating a golf course environment, which with the help of UDK will allow a character to walk around the terrain (course) in an ...