6
votes
1answer
2k views

What level editor is Phil Fish using in Indie Game: The Movie?

Does anyone know what program Phil Fish is using to edit models of levels? Or is it it something he built himself? I'm new to game development and was looking for something to design levels with ...
3
votes
1answer
639 views

Problem with Ogmo Editor (is Tiled Editor a solution?)

I made a level editor for a puzzle game with Ogmo Editor and gave it to our designer/level designer. When he downloaded and started Ogmo, his CPU went to 100%. I looked at my CPU usage while Ogmo is ...
2
votes
1answer
158 views

Level design: compute minimum time between two items for player traversal

Do any game toolsets offer a means of computing the minimum time it would take a player to move between two objects (or positions, more generally) in a level? I'm not asking about how one would go ...
25
votes
6answers
5k views

What 3D level development tools are available to indie developers? [closed]

People who build in Unity or UDK have immediate access to a 3D level editor. People who build their games in XNA or from scratch have no such thing. I'm looking for 3D level development tools ...
2
votes
1answer
382 views

What tools are available for creating 3D collision and pathfinding data?

What is the process of creating geometry data to assist on NPCs movements and such on a 3D world to avoiding having them from going through the ground, etc? Are there specific modelling programs that ...
4
votes
1answer
267 views

Use of solid brushes and CSG in level building

Since Quake 1 (I think it was the first), level design tools for FPS games have used solid brushes and CSG operations to define level geometry instead of more conventional poly modeling tools you see ...