Tagged Questions
-1
votes
1answer
191 views
Should I load a game map as a tile map or as an image map? [closed]
Which is better for game prototyping of a game map: a tile map or an image map? What are their respective pros and cons? Should I, in other words:
Load the map as a png and set collision points ...
3
votes
1answer
310 views
Problem with Ogmo Editor (is Tiled Editor a solution?)
I made a level editor for a puzzle game with Ogmo Editor and gave it to our designer/level designer. When he downloaded and started Ogmo, his CPU went to 100%. I looked at my CPU usage while Ogmo is ...
20
votes
3answers
962 views
Making walls in tile-based games: what am I missing?
After spending time today to jot down some notes regarding the implementation of walls into my tile-based game, I've suddenly realized it's not going to be as simple as I imagined before. While the ...
5
votes
1answer
1k views
2d map: how to manage it?
i'm developing a 2d game (top down), and i'm a beginner.
Now, i've to create a map, with object (to interact with) ...
I don't know how to .. manage the problem !
Does anyone can help me ? What are ...
4
votes
4answers
911 views
Tile editor for flash based games?
I am trying to make the age-old version of pacman. And only then that I realized that I need to spend a heck lot of time for making the tile matrix itself. It gets messy more and more.
I've also ...
10
votes
5answers
3k views
2D Level design/editing/saving questions
I thought about making a simple 2D Sidescroller game like SuperMario.
Then i wondered about how to save, load or create the levels for the game. The first thing i thought of was drawing a simple ...