I was watching a tutorial from last year that was discussing how to create blocks that would be generated with the world. I have lost the link to the video, but the basic issue I'm having here is ...
So I have an understanding of Minecraft world dimensions from this very helpful gaming.SE post. A key point in this Notchism is the following, "Terrain is generated, saved and loaded, and (kind ...
I've recently been experimenting with a simple Voxel-based 3d engine (think Minecraft) which uses heightmaps to define terrain in the following format: http://en.wikipedia.org/wiki/Heightmap Does ...