1
vote
2answers
172 views

Handling creation of enemy sprites in a level

I am trying to build an RPG tile-map based game. Currently I am going to set enemy sprites that will be repeating their motion in fixed path. Suppose that I have a level map, which has got width 3 ...
0
votes
2answers
617 views

How does level design work in 2D Java games with multiple levels? [closed]

I'm building a small platformer game with multiple levels, similar to old-school Mario, and I was wondering how devs created levels. This is my first game, so I'm pretty new to design & such. I've ...
1
vote
1answer
2k views

Best way to create a level editor in java [closed]

I am creating an iPhone game using cocos2d + box2d that needs a lot of levels. My friends and I are creating the game and most of them have no programming experience and end up with nothing to do. I ...
3
votes
2answers
2k views

How do you structure a 2D level format with collisions etc. in Java (Slick 2D)?

I am developing a game in Java. 2D Fighter, Kind of like the 2d flash game Raze(http://armorgames.com/play/5395/raze). I currently am using the Slick 2D game library and am researching how to ...
1
vote
2answers
629 views

What are some good resources on creating and reading 2D game levels in Java?

Could some resources be listed in relation to the creation and management of simplistic, efficient 2D game levels, that are available for use with Java?