What does it mean if I'm designing an environment and I want to test it in the game engine, to see what its like to "run" [or fly] around my environment? I heard an instructor say that exact thing in ...
I'm started a XNA project to make a game similar in gameplay to Super Spy Hunter on a NES, which is used as a feature reference. The first thing I thought of is how to store and display level. ...
I am trying to make the age-old version of pacman. And only then that I realized that I need to spend a heck lot of time for making the tile matrix itself. It gets messy more and more. I've also ...