I would like to create a 2D game, where a character should move on a stage/level. My stage would be static, constructed some little cubes, similar to the well-known Mario game: some of the elements ...
I'm started a XNA project to make a game similar in gameplay to Super Spy Hunter on a NES, which is used as a feature reference. The first thing I thought of is how to store and display level. ...
I need an enemies spawning algorithm for a 2D tower defense game. I have 4 maps, each has 4 stages and each stage has 40 rounds. I need to create an algorithm which will instantiate waves, increase ...