I want to make a game derived from an existing game. That game is owned by a live company. How do I go about contacting the rights owners correctly and negotiating for the rights to the content?
For a client I might be making a small puzzle game about getting a item out of a puzzle. The concept will strongly resemble this game : ...
Let's say you have a team building a decent game and all is well technically and people-wise. You feel pretty sure you'll get to a product that can be sold. How does an indie studio (with good ...
Is it possible to use Pokemon images, names, elements in a game I would like to make? Are they still copyrighted, patented, would I get sued? (Maybe their rights have expired by now, is what I am ...
Alright, some day in the far future I would love to independently release my own game. My question is, what is the minimum amount of familiarity I need with copyright law, software patents, and other ...
I'm almost ready to send a playable prototype of a game to a publisher. I've never worked with publishers. What legal or intellectual property issues should I consider at this stage (if any)? In ...
The majority of games build on successes of other games and many are downright clones. So where is the limit of emulating before legal issues come into play? Is it down to literary or graphic work ...