0
votes
1answer
112 views

What is the proper, legal way to make a derivative video game?

I want to make a game derived from an existing game. That game is owned by a live company. How do I go about contacting the rights owners correctly and negotiating for the rights to the content?
8
votes
3answers
432 views

Intellectual rights to game concepts

For a client I might be making a small puzzle game about getting a item out of a puzzle. The concept will strongly resemble this game : ...
8
votes
2answers
268 views

When should I talk to a lawyer about intellectual property for an indie team?

Let's say you have a team building a decent game and all is well technically and people-wise. You feel pretty sure you'll get to a product that can be sold. How does an indie studio (with good ...
-5
votes
3answers
497 views

It is possible to use Pokemon images in a game?

Is it possible to use Pokemon images, names, elements in a game I would like to make? Are they still copyrighted, patented, would I get sued? (Maybe their rights have expired by now, is what I am ...
13
votes
1answer
730 views

Must know legal issues when releasing a game?

Alright, some day in the far future I would love to independently release my own game. My question is, what is the minimum amount of familiarity I need with copyright law, software patents, and other ...
4
votes
1answer
166 views

Legal and IP considerations with publishers and playable prototypes

I'm almost ready to send a playable prototype of a game to a publisher. I've never worked with publishers. What legal or intellectual property issues should I consider at this stage (if any)? In ...
55
votes
6answers
5k views

How closely can a game resemble another game without legal problems?

The majority of games build on successes of other games and many are downright clones. So where is the limit of emulating before legal issues come into play? Is it down to literary or graphic work ...