For browser games and those on a mobile phones, it's common to have a global highscore table. It's also common for those tables to contain scores of 2,147,483,647 - where people have figured out the ...
Are there any free/affordable systems/libraries out there for adding online features to a small PC game? (most likely, for a small primarily-Windows-based indie game) I'm not concerned about ...
Think like how Bejeweled 2 does its Blitz mode where it connects to Facebook, pulls your friends names and their top scores for the week. Are there any libraries, etc. that already help facilitate ...
So I recently developed this game which I would like to launch into Facebook but am having a hard time figuring out how on earth do I get the basics right. Like extracting user data i.e friends ...
I have an HTML5 game on my site, and at the end, I want the user to have the option of posting their score to their Facebook wall. Is there an easy way to ask to post something to Facebook?
I NEVER, EVER did ANY sort of network code in C++, I don't know even the libraries that exist, but a popular demand for my game is online leaderboards... So, what sort of libraries I should research ...
This sounds like an easy thing but when I considering the following Many players Some have played many games and some just started Different type of statistics On what information should the ...