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2
votes
0answers
29 views

Why is OnCollisionEnter2D called when it's layer's collisions are being ignored?

I'm sure this is down to my lack of understanding of the unity physics system. I'm trying to implement a simple one-way platform for a 2d game and have got stuck on creating a reliable way to let the ...
0
votes
0answers
30 views

Can Layer Masks Achieve This Effect

If you look at the image below you will see the player surrounded by a dotted yellow box. The dotted yellow box is also part of the player and represented a portion of the player being masked from ...
1
vote
0answers
90 views

Why AnchorPoint doesn't affect `CCLayer` Positioning?

I think there is a difference between CCLayer and CCNode behavior when I change their AnchorPoint. I will describe what I mean and please somebody explain it ? Scenario: I start with CCNode CCNode ...
2
votes
1answer
209 views

Animating feet seperately from the body

I have a character and I would like to animate a walking animation for it. However i get the following result when I animate it: (ignore the green lines/ markers/ sound) As you can see the foot ...
0
votes
1answer
300 views

How to code camera for layered map in unity

For a current unity project I need a layered map like in Dwarf Fortress. The game will take place in a 3D city enviroment and the camera should be 'snapped' to layers. So there will be (for example) a ...