So I recently have been working on a game. So far I have very few assets in the game, which are a point light, a piece of terrain (which is textured), a player controller and a tree. Everything was ...
I'm making a simple openGL application and so far I can get the window to display, the update/render loop work, and it processes windows events (like WM_QUIT and WM_MOUSE). I've found though that ...