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Where is “set VectorParam”?

I am going through the 3D Buzz UDK tutorials and reached the parts about toggleable lights etc. I have created my Materal instance constant and have dragged and dropped it onto the flourescent tube so ...
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UDK Change Jump Speed/Duration

I currently have a game in UDK and hooked up animations for it using a AnimTree. Now the issue is, after the character has jumped up, he falls down extremely quickly. This seems to be causing the fall ...
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55 views

Access a variable from object property in UDK Kismet

This is probably a very simple question. In my Kismet scene I have a bool variable called "isEmitterOn". I also have a ModifyProperty action. I want to set my emitter's "Hidden" property to be the ...