I want to start develop for Kinect, but hardest theme for it - how to send keyboard and mouse input to any application. In previous question I got an advice to develop my own driver for this devices, ...
So i'm using Kinect with unity to track user's hand movements, and let the user's hand act as a mouse, I have written the code to detect a collision between a button (sprite object) and the hand ...
I have an application which uses the Microsoft Kinect camera device. At each point I can obtain the position of my hand in the 3 Dimensional space ( X - Y - Z ) and I want to compute acceleration of ...