An Xbox360 peripheral device. It uses the player movements as inputs instead of a standard (button and joystick based) controller.

learn more… | top users | synonyms

7
votes
3answers
8k views

How do I simulate the mouse and keyboard using C# or C++?

I want to start develop for Kinect, but hardest theme for it - how to send keyboard and mouse input to any application. In previous question I got an advice to develop my own driver for this devices, ...
0
votes
2answers
580 views

StartCoroutine function inside TriggerOnEnter2D not working - unity + kinect

So i'm using Kinect with unity to track user's hand movements, and let the user's hand act as a mouse, I have written the code to detect a collision between a button (sprite object) and the hand ...
0
votes
2answers
874 views

How to compute acceleration by using Kinect device joint positions

I have an application which uses the Microsoft Kinect camera device. At each point I can obtain the position of my hand in the 3 Dimensional space ( X - Y - Z ) and I want to compute acceleration of ...