I'm trying to make an augmented reality game for advertisement, using the kinect sdk 1.6 and xna 4.0. I need to use the color image format rgb 1280X960, in spite of the fact that it runs at 12fps, ...
I am developing an XNA game using Kinect. It requires using Depth and Color streams for extracting only the player's image from the color image. So far I can extract the image and set their data into ...