I'm creating a game using the Beta2 SDK for Kinect. The issue i am having is that in the middle of gameplay if another person enters the Kinects FOV it stops tracking the player and will not track ...
I'm trying to create an application using the Kinect to simulate the following project: Kinect Hand Tracking I want my project to have similar usability with the Kinect tracking hand and finger ...
I was wondering if I need to use the Kinect SDK from Microsoft to develop games for the Xbox 360. I know there are other libraries such as OpenNI and OpenGL, but can I develop games using Kinect for ...
I am working on a project with a Kinect. I can either do very simple user interaction (have them wave, jump, clap, etc.) or do something a bit more fun. The bit more fun option would be a basic game ...