I'm developing a Kinect Project using C# and XNA 4.0. Now facing a problem that I couldn't solve. When the player turn around himself, the avatar doesn't turn, but its arms and legs are trying to ...
I'm trying to create an application using the Kinect to simulate the following project: Kinect Hand Tracking I want my project to have similar usability with the Kinect tracking hand and finger ...
I was wondering if I need to use the Kinect SDK from Microsoft to develop games for the Xbox 360. I know there are other libraries such as OpenNI and OpenGL, but can I develop games using Kinect for ...