Using FreeGLut's keyboard callbacks, glutKeyboardFunc(); glutKeyboardUpFunc(); glutSpecialFunc(); glutSpecialUpFunc(); When in the glutMainLoop pipeline do these functions get called? In other ...
I have written some code that makes a labyrinth,and fills the JPanel with my figures (Wall, Player, Road and Gate). I want to move the player with WASD, so I have written the following code. The frame ...
Whenever I press the Enter-key my Slick2D TextArea does not go to the next line. How can I make it do that? Here is the code that involves the TextArea: private TextField ta; public void ...