Often the primary input for computer games. It boasts a very large versatility for direct input.

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75 views

FreeGLUT keyboard IO timing and synchronization

Using FreeGLut's keyboard callbacks, glutKeyboardFunc(); glutKeyboardUpFunc(); glutSpecialFunc(); glutSpecialUpFunc(); When in the glutMainLoop pipeline do these functions get called? In other ...
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How to make the keyboard appearing for the CCTextField static?

I'm developing a typing game and I need the keyboard all the time. I've tried becomeFirstResponder for the text field inside it but it still disappears everytime.
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41 views

GLFW - getting or setting CapsLock

I'm using GLFW with VC++ 2012, but hoping for any platform-independent method of doing this. For a first-person simulation, I use the typical WASD keys for navigation, and hold down left shift to ...