I'm actually trying to do something fairly simple. I cannot get multiple key presses to work in XNA. I've tried the following pieces of code. else if (keyboardState.IsKeyDown(Keys.Down) && ...
Note: I have to poll, rather than do callbacks because of API limitations (SFML). I also apologize for the lack of a 'decent' title. I think I have two questions here; how to register the input I'm ...
I have the following problem: My game supports multiple powers, that you can use when you want, or even mix them, I currently assigned them to the numbers on the top of the keyboard. After so much ...
There is a number of ways to catch mouse or keyboard under Windows. So I tried some of them, but every of them has some advantages and drawbacks. I want to ask you: Which method do use? I've tried ...
Many times when I'm working on Flash games I'll find that a particular combination of keys held at the same time doesn't register, e.g. LEFT, DOWN and SPACEBAR. I know from my days playing Doom this ...