1
vote
1answer
216 views

What alternatives are there for creating Keyboard/Mouse controls in LWJGL?

So I'm currently working my way through openGL tutorials, using LWJGL to do all my work in. However as I get to the part on how to access Keyboard and Mouse events in this library, I stumble across ...
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1answer
31 views

Weird case of a key not working [closed]

I finished a game in Java. It works perfectly fine on my computer. Sent it to a friend. On his computer, for some reason, one of the keys that are used to play doesn't work inside the game. (It works ...
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vote
1answer
1k views

Handling multiple pressed keys with KeyListeners

I'm making a game Applet with Java that uses KeyListeners to control a paddle (for a game like Breakout/Pong). My basic implementation goes like this: public void keyPressed(KeyEvent e) { switch ...
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1answer
289 views

Control convention for circular movement?

I'm currently doing a kind of training project in Unity (still a beginner). It's supposed to be somewhat like Breakout, but instead of just going left and right I want the paddle to circle around the ...