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2
votes
3answers
158 views

Jumping higher when the player touches a trigger collider in Unity

Im using Unity engine to create a 2D platformer. My character can single/double jump, this works fine everywhere except when i am in range of a collider with a IsTrigger set to TRUE, then my character ...
0
votes
2answers
401 views

Wall jumping collision detection anomaly

I'm creating a game where the player ascends a tower by wall jumping his way to the top. When the player has collided with the right wall they can only jump left and vice versa. Here is my current ...
0
votes
0answers
80 views

2D Platform Jump Animation

I have implemented the jump and want to add some animation to it. I have a tile for "preparing for jumping", one for jumping and one for landing. I use a time based system for jump and I already ...
0
votes
0answers
106 views

UDK Change Jump Speed/Duration

I currently have a game in UDK and hooked up animations for it using a AnimTree. Now the issue is, after the character has jumped up, he falls down extremely quickly. This seems to be causing the fall ...
0
votes
0answers
1k views

Unity working on wall jump

I have a 2D platformer game and in it I have recently implemented wall jumping, and the way I have it works great. However when one jumps with the character and moves towards the wall one can hold ...