I recently got a textured cube to render as a VBO, and I've noticed some strange things as I have been trying to incorporate lighting. Firstly, there is no difference if I comment out any lines ...
I'm not sure which way is the best way to do this for my purposes. My purposes being having a textured (with an image) cube. Also, I've been following a blend of tutorials, so I'm not sure which ...
I'm using JOGL and I'm trying to render a textured VBO cube with glDrawArrays. The cube renders, but the texture is stretched and stripy as seen in the picture above. It seams that changing my ...
I've been having trouble texturing a cube using vertex buffer objects. EDIT: I updated/replaced my shaders to fit the right version. The program compiles and links, but it shuts down java in ...