Hey all, I've seen a lot of posts on stackexchange with this issue, but none of the answers have solved my problem. I'm using JOGL and I'm trying to render a textured VBO cube with glDrawArrays. ...
I've been having trouble texturing a cube using vertex buffer objects. EDIT: I updated/replaced my shaders to fit the right version. The program compiles and links, but it shuts down java in ...