0
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1answer
76 views

How to change the Android NDK jni calls dynamically?

Some people are using NativeActivity for working with Android projects exclusively in C++, but this also carries some disadvantages, so I, like many others, decided that I'd use instead a Java glue ...
1
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2answers
761 views

How to pass an interface to Java from Unity code?

First, let me say that this is my first experience with Unity, so the answer may be right under my nose. I've also posted this question on Unity's answers site, but plugin questions don't seem to be ...
1
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1answer
353 views

New way of integrating Openfeint in Cocos2d-x 0.12.0

I am trying to implement OpenFeint for Android in my cocos2d-x project. My approach so far has been creating a button that calls a static java method in class Bridge using jnihelper functions ...
0
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1answer
1k views

Android - Using opengles through java vs c++

Ive been reteaching myself opengl so I can make a game on android. However Ive been struggling with how to build objects and scenes in opengl using c/c++ and passing them through the jni to the ...
-1
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2answers
2k views

Android NDK - moving .so files from one project to another

I have a small project I've coded for Android that uses a small about of NDK/JNI code. I'd like to share this code between two projects but I'm having little luck so far. First off, I've tried to ...